![]() If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: This is more rewarding than your other options, as it's fast and it can also option select with other C button functions, but it is slightly easier to punish.Īctive x, (y), z means the move has two hits.Your IP address has been temporarily blocked due to a large number of HTTP requests. Yet another far anti-air which doesn't hit crouchers.Reaches further out than f.A and also works as a hop check, but it's not very rewarding.Short-ranged hop check which will cover areas where f.B won't.Guard Damage Damage done to the guard bar regardless of multipliers This will not factor in proration if applicable ![]() Stun Amount of stun damage a move inflicts. Startup or Active may be used to note the frame range. Throw and/or Hit Invincibility the move has. (Startup - 1) means it's invincible until its 1st active frame. Invulnerability (Startup) means the move is invincible until after its 1st active frame. Number of frames the character recovers before ( +) or after ( -) the opponent.īlock Advantage x ~ y means the move has different frame advantage depending on range. Hit Advantage x ~ y means the move has different frame advantage depending on range. Recovery Number of frames past its active frames for the move to end and the character to recover unless the move is canceled. Number of frames the move is active, meaning able to connect, for. Startup Number of frames for the move to become active, first active frame included.Īctive x, (y), z means the move has two hits. Whether this move is special or super cancelable. Throws and unblockables will stay empty.Ĭancel (1) means only the first hit is cancelable, (2) the second, No bracket means the entire move has to be blocked said way. ![]() ![]() Guard (1) means only the first hit has to be blocked that way, (2) the second,
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